On Difficulty and Elitism in Video Games

draco-omega: I recently saw a discussion circulating tumblr about the elitist culture surrounding difficulty and accessibility in games, which rapidly degenerated into a chorus of variations on ‘git gud’ – as predictable as it is depressing, perhaps. But since difficulty in game design is a topic I have spent a lot of time thinking about,… Continue reading On Difficulty and Elitism in Video Games